
IF PEOPLE AREN’T HAVING FUN
THEY LEAVE
NO MATTER HOW GOOD YOUR
GRAPHICS, TECH, OR BUDGET ARE
I help creators fix that core problem by making their games, apps, and experiences emotionally engaging, addictive, and fun, across any platform, genre or audience
WHAT I DO
BOXBLASTER VR
Who I Work With
Game Developers
Core Gameplay Loop
Player Psychology
Casual & Hardcore Audience
VR / AR Experiences
Emotional Impact
Intuitive Experiences
For all audiences
Themed Entertainment
IP Integration
Immersive Experiences
Accessible for all
Projects with No Precedent
First-of-its-kind
Uncharted Genre
New to this medium

Testimonials

FAQ
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Most commonly people are looking for a solution to an experience that doesn’t feel exciting, fun, or engaging. I have identified and defined what makes a product truly fun, and I will show you exactly what you need to add, remove or refine, no matter what product you have, to serve the psychological needs of the audience, and make it truly memorable and fun.
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Depending on the package, you will walk away:
insight no one else has
an audit of your experience
documentation on what to improve, how and why
a fully developed and designed product.
Check out my solutions page for more detail.
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Yes, even if you’re far down the road of development I can work with you have and let you know how salvageable it is and how to best proceed next. It’s never too late to make it as fun as it can be!
We can help with business decisions regarding feasibility and help you decide if you need to pivot.
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I spent over 20 years making stuff fun, I can most likely answer your question, no matter how nebulous it may seem, in a one hour session.
