Here are some immersive location based entertainment experiences I developed
HIGHLIGHTS
JURASSIC WORLD: VR EXPEDITION - DAVE AND BUSTERS - 2018 - MOTION SIMULATOR RIDE
BEST LOCATION-BASED VR EXPERIENCE 2018 (UPLOAD VR)
I was the Lead Interaction Designer for this motion simulator ride. I designed the interactions, UI design, game design, production, and onboarding/offboarding design.
SINISTER INN - VR - 2023/CURRENT - VR WALKTHROUGH EXPERIENCE
I created, designed, and published and directed this VR walkthrough experience. We appeared at amusement parks, haunted houses, and other LBE venues. I also did level design, pacing, story, biz dev, marketing, sales, and production and milestone setup.
MONTEZUMA’S TREASURE RIDE - VR - 2018 - VR MOTION SIMULATOR
I designed and directed this VR ride experience. This included layout, pacing, story, biz dev, and production and milestone setup.
OTHER LBE EXPERIENCES I WORKED ON
GHOST MANOR - GEAR VR - 2017 - HAUNTED WALKTHROUGH EXPERIENCE
I designed and directed this VR walkthrough experience. This included layout, pacing, story, interactions, and production and milestone setup.
ESCAPE RUINS - VIVE - 2023 - ESCAPE ROOM
I designed and directed this 8 player VR escape room. This included layout, pacing, story, biz dev, and production and milestone setup.
PROJECT ZENITH - GEAR VR - 2017 - FPS WALKTHROUGH EXPERIENCE
I designed this VR walkthrough experience. This included layout, pacing, interactions, level design, enemy design, and production and milestone setup.
PING - GEAR VR - 2016 - ARCADE
I helped design, test, balance, and produce this competitive, VR experience.
MYTHIC COMBAT - GEAR VR - 2016 - ARCADE/FIGHTING
I helped design, test, balance, level design, and produce this competitive, VR experience.