Here are some immersive location based entertainment experiences I developed

HIGHLIGHTS

JURASSIC WORLD: VR EXPEDITION - DAVE AND BUSTERS - 2018 - MOTION SIMULATOR RIDE

BEST LOCATION-BASED VR EXPERIENCE 2018 (UPLOAD VR)

I was the Lead Interaction Designer for this motion simulator ride. I designed the interactions, UI design, game design, production, and onboarding/offboarding design.

SINISTER INN - VR - 2023/CURRENT - VR WALKTHROUGH EXPERIENCE

I created, designed, and published and directed this VR walkthrough experience. We appeared at amusement parks, haunted houses, and other LBE venues. I also did level design, pacing, story, biz dev, marketing, sales, and production and milestone setup.

MONTEZUMA’S TREASURE RIDE - VR - 2018 - VR MOTION SIMULATOR

I designed and directed this VR ride experience. This included layout, pacing, story, biz dev, and production and milestone setup.

OTHER LBE EXPERIENCES I WORKED ON

GHOST MANOR - GEAR VR - 2017 - HAUNTED WALKTHROUGH EXPERIENCE

I designed and directed this VR walkthrough experience. This included layout, pacing, story, interactions, and production and milestone setup.



ESCAPE RUINS - VIVE - 2023 - ESCAPE ROOM

I designed and directed this 8 player VR escape room. This included layout, pacing, story, biz dev, and production and milestone setup.


PROJECT ZENITH - GEAR VR - 2017 - FPS WALKTHROUGH EXPERIENCE

I designed this VR walkthrough experience. This included layout, pacing, interactions, level design, enemy design, and production and milestone setup.

PING - GEAR VR - 2016 - ARCADE

I helped design, test, balance, and produce this competitive, VR experience.

MYTHIC COMBAT - GEAR VR - 2016 - ARCADE/FIGHTING

I helped design, test, balance, level design, and produce this competitive, VR experience.

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Serious Games